EU Founded Projects
Discover the EU-funded projects that EGLE is proud to be part of, each one using gamification to make education more engaging, inclusive, and impactful across Europe.

Enigmathico
Project description: This project aims to make math fun and accessible for primary school pupils by blending storytelling and gamification, helping them develop problem-solving skills through interactive, real-life scenarios.
Time Period: 2024-2026
Website: Under Construction

Escape Rooms for Green Entrepreneurship
Project description: ERGE (Escape Rooms For Green Entrepreneurship) will create digital and physical escape games, complete with a Game Master Manual, to teach young people how to contribute to a greener future. How? By providing them with the necessary tools to understand the basics of green entrepreneurships in a fun and interactive way. The aim is also to equip educators with the proper resources to teach green entrepreneurship and raise awareness among young people about sustainability.
Time period: 2025-2026
Website: Under Construction

EU Video Games
Project description: This project aims to equip youth and youth workers with all the necessary tools and skills to create and use educational non-coding video games, to improve youth participation and understanding of EU citizenship and democratic processes.
Time period: 2025-2027
Website: Under Construction

Digital Escape Rooms for Social Entrepreneurship
Project description: DEGSE is a European project that uses digital escape rooms to teach young people about social entrepreneurship in a fun and interactive way. The goal is to help them develop real-world skills while inspiring them to make a positive impact in their communities.
Time period: 2025-2027
Website: Under Construction
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