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Read more about the article Turn Learning into an Adventure: How the Octalysis Framework Can Supercharge Your Educational Game

Turn Learning into an Adventure: How the Octalysis Framework Can Supercharge Your Educational Game

  • Post author:EGLE Network
  • Post published:June 19, 2025
  • Post category:Digital learning

Gamification has in recent years become a game-changer for educators, designers, and learning facilitators. But the task is not always easy: how do you go beyond simple points and badges…

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Read more about the article Creating Interactive Pedagogical Stories with Genially: A Practical Guide

Creating Interactive Pedagogical Stories with Genially: A Practical Guide

  • Post author:EGLE Network
  • Post published:June 3, 2025
  • Post category:Citizenship Education/Digital learning

At EGLE, we believe stories are powerful tools for teaching. They help children engage with content emotionally and intellectually while making abstract ideas more accessible. When stories become interactive, they…

Continue ReadingCreating Interactive Pedagogical Stories with Genially: A Practical Guide
Read more about the article Revolutionising civic education: Why videogames teach better than traditional methods

Revolutionising civic education: Why videogames teach better than traditional methods

  • Post author:EGLE Network
  • Post published:May 26, 2025
  • Post category:Citizenship Education/Digital learning

In the current digital age, traditional teaching methods are no longer enough to engage the younger generation. As technology evolves rapidly, so does the world of education. One major innovation…

Continue ReadingRevolutionising civic education: Why videogames teach better than traditional methods
Read more about the article DEGSE: Unlocking Social Entrepreneurship Through Gamified Learning

DEGSE: Unlocking Social Entrepreneurship Through Gamified Learning

  • Post author:EGLE Network
  • Post published:May 21, 2025
  • Post category:Citizenship Education/Digital learning

DEGSE is an Erasmus+ project designed to introduce young people across Europe to the world of social entrepreneurship—through the engaging format of digital escape games. In a time where more…

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Read more about the article The Connection Between Literacy and Numeracy: Why Reading Skills Matter in Math

The Connection Between Literacy and Numeracy: Why Reading Skills Matter in Math

  • Post author:EGLE Network
  • Post published:May 19, 2025
  • Post category:Research

When we think about math, we often envision numbers, equations, and calculations. But here’s the thing: math is also a language, one that requires us to read, interpret, and apply…

Continue ReadingThe Connection Between Literacy and Numeracy: Why Reading Skills Matter in Math
Read more about the article How to Create an Educational Escape Game: A practical guide

How to Create an Educational Escape Game: A practical guide

  • Post author:EGLE Network
  • Post published:May 8, 2025
  • Post category:Research

Imagine your students racing against the clock, hearts pounding, minds buzzing, as they crack codes, solve riddles, and unlock secrets, all while learning. Educational escape games are more than just…

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Read more about the article Green Entrepreneurship in a Rapidly Changing World

Green Entrepreneurship in a Rapidly Changing World

  • Post author:EGLE Network
  • Post published:May 6, 2025
  • Post category:Citizenship Education

In a world marked by accelerating climate change, biodiversity loss, and growing social inequality, the call for rethinking how we live, work, and do business has never been more urgent.…

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Read more about the article Enigmathico: Linking numeracy and literacy in gamified novels

Enigmathico: Linking numeracy and literacy in gamified novels

  • Post author:EGLE Network
  • Post published:April 30, 2025
  • Post category:Digital learning

Enigmathico is an Erasmus+ project designed to transform how children aged 8–12 experience mathematics—by turning it into a story. Combining literacy, numeracy, and gamification, Enigmathico helps students build mathematical confidence…

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Read more about the article DigiCity: Building digital citizens through gamification

DigiCity: Building digital citizens through gamification

  • Post author:EGLE Network
  • Post published:November 27, 2024
  • Post category:Citizenship Education

DigiCity is an Erasmus+ project aimed at equipping European youth (ages 15-25) with vital digital citizenship skills using gamification. In today’s online world, young people need more than just digital…

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Read more about the article Project EUtopia: Empowering youth to turn ideas into actions

Project EUtopia: Empowering youth to turn ideas into actions

  • Post author:EGLE Network
  • Post published:November 5, 2024
  • Post category:Citizenship Education

EUtopia, an Erasmus+ initiative, inspires young people to become active participants in democratic life. By engaging with Europe’s social, cultural, and historical heritage, the project equips youth (ages 16-25) and…

Continue ReadingProject EUtopia: Empowering youth to turn ideas into actions
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Recent Posts

  • Turn Learning into an Adventure: How the Octalysis Framework Can Supercharge Your Educational Game
  • Creating Interactive Pedagogical Stories with Genially: A Practical Guide
  • Revolutionising civic education: Why videogames teach better than traditional methods
  • DEGSE: Unlocking Social Entrepreneurship Through Gamified Learning
  • The Connection Between Literacy and Numeracy: Why Reading Skills Matter in Math

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