A new study presented at the 21st International Conference on Knowledge Based and Intelligent Information and Engineering Systems, researchers introduced “Gamified,” an innovative educational platform designed to boost student motivation through role-playing game elements. By replacing traditional grades with experience points, levels, and achievements, the platform encourages active participation, collaboration, and consistent engagement. Over three years, this approach demonstrated significant improvements in attendance, homework completion, and overall student performance, showcasing the transformative potential of gamification in education.
For more details, you can access the full study here.